Digital credentialing
Badges can be awarded for a potentially limitless set of individual skills regardless of where each skill is developed, and […]
Digital credentialing Read More »
Knowledge Wall
Badges can be awarded for a potentially limitless set of individual skills regardless of where each skill is developed, and […]
Digital credentialing Read More »
Playing is the voluntary attempt to overcome unnecessary obstacles. This insightful definition encapsulates the essence of a game by highlighting
Gamification & Game Design Read More »
All game jam solutions answer a burning challenge in education: all of these solutions have the potential to impact and
Games and stories are two popular forms of entertainment. We have been reading stories since childhood. We love playing all
Gamified Storytelling Read More »
Circular economy opens up new kinds of opportunities to business and consumption – wellbeing without overconsumption of natural resources. The
Students watch and discuss ExxonMobil’s advertisement called “What Carbon Capture Can Do. Investigate, students watch a video describing greenwashing and
In a world with a limited and fast-shrinking global carbon budget, coupled with vast inequalities, how do we allocate the
The future is a team effort. But no one can make major change happen alone. That’s why we are so
Sitra Publications Website Read More »
Virtual water is the water “hidden” in the products, services and processes people buy and use every day. Virtual water
What is Virtual Water? Read More »
That’s the challenge our founder Annie Leonard unpacked in her groundbreaking 2007 online documentary, The Story of Stuff, which unleashed